Haze thumbnail

Haze

Sneaks in and sprays bullets

When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.

Builds

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Check out Haze builds

Weapon

dps

56

bullet Damage

5.6

ammo

25

bullets Per Second

10

light Melee

63

heavy Melee

116

Vitality

max Health

500

health Regen

2

bullet Resistance

0

spirit Resistance

0

movement Speed

8

sprint Speed

0

stamina

3

Abilities

Sleep Dagger

Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep dagger does not interrupt enemies' channeling abilities.

Cooldown

26s

Effects
  • Sleep status effect
  • 70 damage
  • 0.1s wake up time
  • 0.2s min sleep time
  • 3s sleep duration
Progression
  • Level 1: Removes 1 stamina
  • Level 2: -12 second cooldown
  • Level 5: Applies -12% bullet resist for 6s on wake up

Smoke Bomb

Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility. Close enemies can see through your invisibility.

Duration

8s

Cooldown

37s

Effects
  • Invisible status effect
  • 1.5s fade time
  • 18m spot radius
  • +2m/s invis sprint speed
Progression
  • Level 1: -14 second cooldown
  • Level 2: +6m/s invis sprint speed
  • Level 5: After invis, gain +30% bullet lifesteal for 8s

Fixation

Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.

Duration

6s

Effects
  • +0.2 weapon damage per stack
  • 30 max stacks
Progression
  • Level 1: 60 spirit damage and 15% slow for 2s to target every 20 stacks
  • Level 2: +40 max stacks and +5s duration
  • Level 5: +0.2 weapon damage per stack

Bullet Dance

Enter a flurry, firing your weapon at nearby enemies with perfect accuracy. During the flurry, Haze gains a fire rate bonus and will evade some of the bullet shot at her.

Duration

3s

Cooldown

138s

Radius

15m

Effects
  • +15% fire rate
  • 1 target hit per shot
  • +2 weapon damage
  • 25% evasion chance
Progression
  • Level 1: +7 weapon damage
  • Level 2: -38 second cooldown
  • Level 5: +1 targets hit per shot