Lash
Dives down to stomp his foes
Lash gives his enemies little room to breathe, either by flying in from long distances to initiate combat with unsuspecting enemies, or pursuing said enemies when they try to run.
Builds
Want to see the best builds for Lash?
Check out Lash buildsWeapon
dps
61
bullet Damage
10
ammo
29
bullets Per Second
6.12
light Melee
63
heavy Melee
116
Vitality
max Health
550
health Regen
2
bullet Resistance
0
spirit Resistance
15
movement Speed
7
sprint Speed
1
stamina
3
Abilities
Ground Strike
Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive toward the ground. Damage scales with height but grows slower after 25m.
Cooldown
19s
Range
11m
- 90 stomp damage
- 6 damage per meter
- Level 1: -9.5s cooldown
- Level 2: Struck enemies are popped into the air and slowed by 50% for 3s
- Level 5: +110% damage per meter and improved scaling
Grapple
Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.
Cooldown
42s
Range
30m
- 20m/s jump velocity
- Level 1: -19 second cooldown
- Level 2: +20 meter cast range and gain +6 weapon damage for 10s
- Level 5: +20% fire rate to weapon bonus buff
Flog
Strike enemies with your whip, stealing life from them.
Cooldown
26s
Range
25m
- 65 damage
- 80% heal vs heroes
- 30 degree attack angle
- 30% heal vs non-heroes
- Level 1: Apply 35% movement speed slow for 3s
- Level 2: -14s cooldown
- Level 5: +105 damage and applies 35% fire rate slow
Death Slam
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned, followed by being slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed. Press M1 to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.
Duration
2s
Cooldown
138s
Range
18m
- 115 damage
- 12m max throw distance
- 50% movement slow
- 4s slow duration
- 0.3s charge time
- Level 1: +8m max throw distance
- Level 2: +100 damage
- Level 5: -56s cooldown