McGinnis
Controls the battle with combat turrets
Precise placement is everything for McGinnis, whether she's creating a killzone or splitting the enemy team.She can help keep her team running making them hard to dislodge when entrenched.
Builds
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Check out McGinnis buildsWeapon
dps
89
bullet Damage
7.15
ammo
66
bullets Per Second
12.5
light Melee
63
heavy Melee
116
Vitality
max Health
550
health Regen
2
bullet Resistance
0
spirit Resistance
25
movement Speed
6.5
sprint Speed
0
stamina
2
Abilities
Mini Turret
Deploy a Mini Turret that automatically shoots enemies. The turret expires after a limited lifetime. Turrets gain 30% of McGinnis' max HP and have 60% spirit resist. They deal reduced damage to troopers and objectives.
Cooldown
30s
Range
15m
- 60 turret DPS
- 25m attack range
- 30s lifetime
- Level 1: +1 Ability Charge and turrets apply +25% movement speed slow
- Level 2: +10m attack range and +10% turret fire rate
- Level 5: +45 turret DPS
Medicinal Specter
Deploy a spirit that heals nearby units
Duration
6s
Cooldown
48s
Range
15m
- +25/s health regen
- 5m heal radius
- Level 1: +35% fire rate on units being healed by Medicinal Specter
- Level 2: -17 second cooldown
- Level 5: +5% max health regen per second
Spectral Wall
Creates a wall that divides the terrain in half. On creation, the wall deals damage and applies a 25% slow to enemies hit.
Duration
5s
Cooldown
37s
Range
50m
- 64 damage
- 25% movement slow
- 6m minimum range
- 5m impact range
- 2.5s slow duration
- Level 1: Removes 1 stamina and amps McGinnis' damage by 25% on hit enemies for 7 seconds
- Level 2: -14 second cooldown
- Level 5: Adds a 1 second stun to enemies hit by Spectral Wall
Heavy Barrage
Unleashes a volley of rockets that home in on a targeted location.
Cooldown
106s
Range
50m
- 30 damage per rocket
- 6 rockets per second
- 4.5m explosion radius
- 6m minimum range
- 13s channel duration
- Level 1: Applies 35% movement slow
- Level 2: -47s cooldown
- Level 5: +30 damage per rocket