Seven
Electrocutes crowds of enemies
Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.
Builds
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Check out Seven buildsWeapon
dps
70
bullet Damage
11.5
ammo
29
bullets Per Second
6.12
light Melee
63
heavy Melee
116
Vitality
max Health
550
health Regen
1.5
bullet Resistance
8
spirit Resistance
0
movement Speed
7
sprint Speed
0
stamina
3
Abilities
Lightning Ball
Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.
Cooldown
23s
- 80 DPS
- 4m radius
- 5s lifetime
- Level 1: +1 Charges
- Level 2: +40% movement slow
- Level 5: +70 DPS and +1m Radius
Static Charge
Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.
Cooldown
42s
Range
16m
- 0.9s stun duration
- 3.5s delay before stun
- 40 damage
- 5m radius
- Level 1: -19s cooldown
- Level 2: +8 meter radius
- Level 5: +0.9s stun duration
Power Surge
Power up your weapon with a shock effect, making your bullet proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.
Duration
10s
Cooldown
48s
- 10 shock damage
- 3 max jumps
- 10m jump radius
- Level 1: Shock damage applies -15% spirit resist for 8 seconds
- Level 2: -15s cooldown
- Level 5: +12 shock damage, improve spirit scaling, and +3 max jumps
Storm Cloud
Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line of sight.
Duration
7s
Cooldown
148s
Radius
25m
- 110 DPS
- 12m initial radius
- +20% bullet resist
- Level 1: +35% bullet resist while channeling Storm Cloud
- Level 2: +7s channel time and +10m radius
- Level 5: +75 DPS